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StevenIncak
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Post by StevenIncak » Fri May 20, 2022 5:22 pm

The application is available for free.
Features
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Johnnywer
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Post by Johnnywer » Wed May 25, 2022 11:30 pm

The CASABLANCA C++ REST SDK is the Microsoft Project for C++ developers to build Microsoft cloud-based applications for RESTful APIs.
More information on Microsoft Azure, C#, C++ and C++ REST SDK can be found at:




This project is a Microsoft project to be used with Visual Studio 2013.

Visual Studio 2013 includes new version of C++ Language Service (CLS)

Note: Use of the Microsoft Project Extensions to Visual Studio must be enabled under Project > Options > Edit.

SDK GitHub:



Documentation:



Documentation project for C++ REST SDK:



Documentation project for Visual Studio Project Extensions:



Here is an article about C++ REST SDK:



Here is an article about C++ REST SDK project:



A:

I am in the process of adding a REST interface to a windows 10 universal app using the latest c++ (newer c++ with VS2015). The rest interface will be called from JS.
I have a 'host' project in the solution that will create the REST interface with all the code for the host project. Then I add a host project as a reference to the 'client' project that will consume the REST interface.
The client project has been created using VS2015. I am trying to use the new c++ tools and the a77f14ba26 kaswynn
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EdwardRotte
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Post by EdwardRotte » Thu May 26, 2022 3:42 am

Export3D and Import3D modules: to be executed by the user. The export function allows exporting the generated model in the format of an.obj. The import function does the opposite, importing an.obj.
Save/Load module: to be executed by the user. The save function allows saving the generated model and the user’s settings, and the load function allows loading the saved model and the user’s settings.
Save/Restore config module: to be executed by the user. The save function allows saving the generated model and the user’s settings, and the restore function allows loading the saved model and the user’s settings.
Save/Restore json module: to be executed by the user. The save function allows saving the generated model and the user’s settings, and the restore function allows loading the saved model and the user’s settings.
View and rotate module: to be executed by the user. The view module allows rotating the model by 90, 180 and 270 degrees, and the rotate module allows rotating the model by 360 degrees.
Resize module: to be executed by the user. The resize function allows scaling the model by any percent to be more friendly for the user.
3D format module: to be executed by the user. The format module allows selecting a 3D format, be it.obj,.pl,.stl or.ma, to display the result.
Export and import camera module: to be executed by the user. The camera module allows changing the position and the zoom of the camera, adding more than one cameras, or switching from the 3D view to the 2D view.
Export and import morph module: to be executed by the user. The morph module allows creating a variation of a base model by manipulating its parameters. The variation may be added to another base or to the existing model.
Export and import lighting module: to be executed by the user. The lighting module allows selecting a lighting for the model and its variations, or creating a new lighting by dragging points on the 3D model.
Exportation format module: to be executed by the user. The format module allows saving the exported model in the.xml format, which can then be opened with a program that understands it.
Reset model module: to be executed by the user. The reset module allows resetting the camera, the lights, the models, the view or the rotation of the generated model. The module also a77f14ba26 ekewvar
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